Constellation Tower Defense - Devlog 1


Hello there welcome to my first Devlog! I've been working on this game for a little while now and I'm looking forward to finishing it.  Here is all the info I have on the game so far. I am open to suggestions and feedback and may incorporate some features...if I can code them :) I look forward to sharing my progress with you!

Game Name:

Constellation Tower Defense

Description:

Constellation Tower Defense is a free-to-play 3D Sci-Fi tower defense/strategy game where you need to defeat invading forces to save the galaxy. 

Features Implemented:

  • Node based building system
  • Mobile Support
  • Sci-Fi Aesthetic
  • Reaction system: combining the damage from two turrets can cause special combination effects
  • Status Effect System: towers and enemies can be inflicted with status effects
  • Towers can be upgraded to deal more damage, increase range or fire speed
  • Different Enemy Types to defend against
  • Boss Enemies
  • Varying level design
  • Wave system: enemies will spawn in waves
  • 7 different turrets to chose from each with 3 upgrades (more to come)
  • Multiple Enemy Spawn Points
  • Tech Tree to upgrade your favorite Turrets

Features to be Implemented:

  • Economy towers: Towers which generate money periodically
  • Medics: enemies which will heal nearby allies
  • Phasers: enemies which can teleport short distances
  • More Boss enemies
  • Playable DEMO coming soon

Screen Shots

Platforms:

Being developed for PC and Android

Game Engine:  Unity

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